﻿using UnityEngine;
using System.Collections;

public class AnimationConst {

	public const string WEST = "WEST";
	public const string EAST = "EAST";
	public const string SOUTH = "SOUTH";
	public const string NORTH = "NORTH";
	
	public const string ANIMATION_WALK = "ANIMATION_WALK";
	public const string ANIMATION_STAY = "ANIMATION_STAY";
	public const string ANIMATION_ATTACK = "ANIMATION_ATTACK";
}
